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In our first industry report on enterprise grade gamification platforms, we evaluated and compared twelve universal platforms and their vendors. We identified four gamification leaders and one surprise top ranked platform. As gamification moves from a novelty to a mainstream technology, and shifts from a customer to an employee engagement program, organizations need to consider gamification strategies that go beyond an isolated use of gamification in areas such as eLearning or loyalty programs. Universal, enterprise grade gamification platforms can be deployed throughout an organization and integrate gamification experiences, engage players, and collect data across processes.

With SAP as the first large business software vendor entering the market in 2015 with its own solution, we consider this as a significant shift in the market that will lead to consolidation and the entrance of other major software vendors.

Target Audience

This report is for organizations that plan to incorporate gamification into their strategy and deploy gamification organization wide. This report is also for gamification platform vendors and gamification practitioners.

Benefits

To help organizations make an informed decision, we queried all vendors and other contact about the product and service offerings on a variety of categories. Readers will learn about

  • Status of the Gamification Industry
  • Learn about gamification platforms and vendors
  • Learn about predictions for the market, ecosystem, big data, and training
  • Get access to evaluation checklists
  • Understand the Elements of a Successful Gamification Strategy.

Evaluated Platforms

The gamification platforms that we selected for this industry report are:

  • Badgeville
  • BizPart Engage
  • Bunchball
  • eMee
  • Funifier
  • GamEffective
  • Gamification-Engine
  • Infosys
  • Mambo.io
  • Playlyfe
  • SAP
  • TribeCloud

Purchase

Gamification Industry Report 2015

Enterprise-Grade Gamification, Engagement, Behavior Modification Platform
Evaluation, Comparison, and Ranking

Publishing Date: April 2015

File Size: 8.2MB
43 pages
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Single User License - USD 1,500.00 Enterprise Wide License - USD 4,750.00
   

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 Evaluation Categories

 We evaluated the platforms and vendors on the following criteria categories:

  1. Company Profile
  2. Features and Functionality
  3. Programmability
  4. Administration
  5. Delivery Model
  6. Analytics
  7. Other Requirements
  8. Sustainability

Report Content

Executive Summary    4
Overview    5
-Purpose    5
-Criteria    5
-Definition    6
-Engagement    7
State of the Industry    9
Platform Comparison    10
-Overview    10
-Rankings    11
-Details    15
Predictions    26
-Market Growth    26
-Ecosystem    26
-Big Data    26
-Consulting and Training    27
Elements of a Successful Gamification Strategy    28
-Gamification Training    28
-Engagement Sustainability    28
-Objectives, Metrics, Analytics    29
-Empathy with the Players    29
-Gamification Checklists    30
Platforms    31
-Badgeville    31
-BizPart Engage    31
-Bunchball    32
-eMee    32
-Funifier    33
-GamEffective    33
-Gamification-Engine    34
-Infosys Enterprise Gamification Platform    34
-Mambo.io    35
-Playlyfe    35
-SAP    36
-TribeCloud    37
-Other Noteworthy Platforms    38
Appendix    39
-About Enterprise Gamification Consultancy    39
-Books    40
-Index    43

List of Figures
FIGURE 1: THE BIG PICTURE OF ENTERPRISE GAMIFICATION    7
FIGURE 2: GOOGLE TRENDS ON GAMIFICATION, MOTIVATION, AND ENGAGEMENT    8
FIGURE 3: GAMIFICATION PLATFORM LEADER MATRIX    11

List of Tables
TABLE 1: OVERALL GAMIFICATION PLATFORM RANKING    12
TABLE 2: VISION LEADERS    13
TABLE 3: PLATFORM ROBUSTNESS LEADERS    13
TABLE 4: CONNECTIVITY & INTEGRATION LEADERS    14
TABLE 5: COMPANY PROFILE    16
TABLE 6: BUSINESS MODEL    18
TABLE 7: PROGRAMMABILITY    20
TABLE 8: DELIVERY MODEL    21
TABLE 9: NON-FUNCTIONAL REQUIREMENTS    23

Contact Information

MARIO HERGER, CEO Enterprise Gamification Consultancy, Lead Researcher
Email: This email address is being protected from spambots. You need JavaScript enabled to view it.